Experience

Matt Kern
Audio Design / Audio Director
Video Games * Broadcast * Web * Multimedia
mk@mattkern.com

Dedicated professional with an extensive background in audio recording, processing and mixing. Proven ability to manage a large volume of audio data accurately and efficiently, and to bring teams together in fast-paced, high pressure environments. Shipped 50 products. Known for ability to enhance the user experience with music and sound FX. Production credits include a Paramount Pictures release.

Technical skills include Pro Tools, Digital Performer, Sound Forge, Reason, Gigastudio, Reason, Absynth, Reaktor, Kontakt and Sonic Foundry Batch Converters.

Areas Of Expertise

* Asset Pipeline and Project Management * Music Composition and Editing
* Talent Sourcing, Auditioning and Coaching * Sound FX, Dialogue Editing
* Hardware and Software Troubleshooting * Technical Troubleshooting
* Expertise in Multiple Music Genres * Scheduling and Milestone Tracking
* Team Leadership and Development * Speech Script-Writing and Performance

Professional History
Incredible Technologies
$70 Million/year Company , Illinois
1996 – Present
Recruited as a sound designer with accountability for the scripting, creation and implementation of music, speech and sound effects for a variety of video games. Eventually Promoted to Audio Director and currently manage all aspects of audio production for this $70 million video game company. Accountable for all dialogue, music and sound. Manage in-house audio engineer and external resources. Contribute to game design.

Scripted, produced, recorded and edited over 6,000 lines of audio/video speech for our titles this year alone.

Established project management procedures which have allowed the company to handle an increase from an average of 100 sounds calls per title to 4,000.

Designed new scripting process, ensuring that all aspects of audio/video production for sports titles are scheduled and assigned, and then following up with each team member to ensure completion.

Assisted in the development of a new sound engine by worked closely with programmer to develop proprietary audio tools.

Conceived and managed production of a sales video which took an entirely different approach to promoting the company’s products and was extremely well-received by the sales force and by customers.

Elevated the gaming experience by developing audio plans that stylistically compliment and enhance game play. Worked closely with designers and producers to understand the creative direction.

Composed music and managed small team on a project covering three several genres delivering a sound package of 45 songs and musical effects.

Independent – World Wide
1991 – 1996
Professional Musician
Traveled the world performing.

Related Technical Skills

Ongoing interest and self-study in website design and content management. Experience includes:
Design and develop social/business networking web sites
Currently developing programming skills in PHP and ASP
Gained a working knowledge of mySQL, MS Access and Relational Databases
Studied Beginning and Intermediate C programming at local community college

EDUCATION

Big Ten School - Bachelors Degree in Telecommunications (1991)

Ongoing continuing education and training in music and sound engineering and programming